![]() Controller Predicted Movement: this setting lets you specify to Bolt if you are using local prediction on the controller of an entity, this means you are using SimulateController and ExecuteCommand with a character motor that is able to do local prediction and corrections.Auto Freeze Frames: if larger than 0, this entity will be automatically frozen by Bolt for non-owners if it has not received a network update for the amount of frames specified. ![]()
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